Artillery Progress


Yesterday I drew up some first draft sprites for the new ranged unit, the rocket carrier. Today I put these sprites into unity to use as placeholders, assuming they need another draft, spoilers they will. Regardless, I thought some people might like to see the first draft of the new unit.


I actually make these sprites in a light greyscale, and recolour them in the engine; this means I don't have to make another sprite for the other team's units. However, this can also make things difficult to discern in my image editor, and I think that really shows here.

I have a few issues with these current sprites:

  1. The front wheels aren't centred on the cabin
  2. The shape of the rocket isn't clear with the details blending with the chassis and the fuselage blending with the gantry
  3. the design of the gantry leaves it unidentifiable, especially with rocket obscuring most of it
  4. the coloured nose of the rocket takes away from the shape of the rocket

Here's an image of the rocket carrier empty:


While I was hoping the sprites would be good enough to be a final draft, I never expected them to be more than place holders. As such, I still think I should be able to finish this update by the end of August.

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